Prikazani su postovi s oznakom indie game development. Prikaži sve postove
Prikazani su postovi s oznakom indie game development. Prikaži sve postove

utorak, 11. kolovoza 2009.

Sneak peek

Hey there, I though I'd share a list of new things we plan on having for our next testing. (Which will hopefully happen in very early September).

New features: Inventory system, Equipment and weapon/armor changing, Enemy looting, Leveling and experience, a lot of internal changes, and we also wanna experiment with a slightly different combat
More content: Normal mapped terrain, grass, 1 new armor set, 1 new hammer, new sky, few more sound effects and near-death music, particle effect for a power-up skill, some skill icons, few pieces of the new interface graphic, one NPC character, few new buildings, completely new Frosthaven terrain and building placement, plus most buildings are getting an overhaul to reduce their polygon count and fix some errors. Ravager animations are also being re-done from scratch.

Now this is what we would like to see in the new version, but we can't guarantee that we will manage to finish it all in time ;)