HEy. so Marko put a list with things we had in mind.
BUT as nothing goes simply with us there was some problems plus lazy crew did make some changes in that list
So here is the list from the graphic side as i know.
-Normal mapped terrain will be in next testing
- Grass and some trees are made for this testing
- New sky will be
- 2 New short sounds shall be(one need corrections)
- Near death music won't be ( our musician left the team -_-)
- Particle effect for Fire and Lizard attack should be but power up isn't made yet, as i know
- 2 skill icons are drawn ( need corrections too)
- No new interface pieces for now
- 1 NPC has been modelled,textured and animated
- Some new buildings will be , but some older buildings won't be because they were on reducing of the polys and not all textures are done.. So it will be like 5 houses and some exterior elements.
- New Frosthaven terrain is made, and different building placement will be made today
- One complete new Mob will be walking around :)
Now, as for Ravager character, I wasn't pleased with previous one so i made completely new model, textures and animations, 2 sets of armors for him and 2 low quality hammers for purpose of this testing. Why for testing? Because im not happy with this model either, and the, i hope, real and final ravager character is on its way so he will not be seen in this version.
Everything that will be on near testing is FOR TESTING PURPOSE only.
Testing should be held next week
četvrtak, 27. kolovoza 2009.
utorak, 11. kolovoza 2009.
Sneak peek
Hey there, I though I'd share a list of new things we plan on having for our next testing. (Which will hopefully happen in very early September).
New features: Inventory system, Equipment and weapon/armor changing, Enemy looting, Leveling and experience, a lot of internal changes, and we also wanna experiment with a slightly different combat
More content: Normal mapped terrain, grass, 1 new armor set, 1 new hammer, new sky, few more sound effects and near-death music, particle effect for a power-up skill, some skill icons, few pieces of the new interface graphic, one NPC character, few new buildings, completely new Frosthaven terrain and building placement, plus most buildings are getting an overhaul to reduce their polygon count and fix some errors. Ravager animations are also being re-done from scratch.
Now this is what we would like to see in the new version, but we can't guarantee that we will manage to finish it all in time ;)
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