srijeda, 17. lipnja 2009.

Testing of V 0.7.1

Hello. Here, i made a short video for all of you guys so you could see what is happening with the game :) the Video Quality is ... BAAAAD.
But. it will serve its purpose :)

nedjelja, 14. lipnja 2009.

Version 7 testing today

We will be holding testing for Version 7 today. Hopefully there won't be too many major bugs.

Some new features include:
- Basic chat with resizable window
- Better camera system(orbit character + zoom)
- Player information(HP/XP) display
- Audio fading between tracks
- Nearest target selection(Tab)
- Prettier selection(font is less blurry and larger, and there is a selection circle at the feet of the selected entity)
- (Hopefully) flexible skill system
o Skill bar with shortcut keys and cooldown display
o Easy addition of new skills
o Skill selection window
o Skill drag'n'drop
o Active skill display
- Persistent preferences – Player preferences like window positions and skills on skill bar are saved between gameplay sessions
- Enhanced GUI – All GUI windows can be docked to any side of the screen, and will have the proper position regardless of resolution. (Internal, you can only do it programmatically, not in-game)
- Entirely new combat system design. This time it allows attacking multiple enemies at once, including area-of-effect or cone attacks. Allows for more hack’n’slash type of combat, similar to Age of Conan.