So i've been brainstorming the entire day to what's the best way to implement it, trying to account for anything we might need in the future, because if I don't...well, I'll have to rework the system another time. I hate it when I spend most of my day thinking how to solve something, and barely write any code...seems unproductive.
But hopefully, the new combat system will allow for all kinds of attacks, including area of effect, cone attacks, and what not. Also the XP and leveling system was faulty as well, because it was a little to closely tied to the combat system. So that needs reworking too...
Pain in the ass...
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Kritike, savjeti i prijedlozi su uvijek dobrodošli. Molimo samo da se ne prepucava i ne vrijeđa preko komentara te da se koristi civilizirani rječnik.
Hvala,
~Dev team