Hello everyone!
Here I am with some news :)
1. We are no logner called Avalanche Game Studio.
From now on We are called Pandevmonium.
2. We will be shutting down the blog and will be switching to official site.
http://pandevmonium.com/
This site is under construction but in function, so you can follow us there from now on.
3. We will open the forum after next testing so you can register and comment.
I hope that you all will be able to try out our work in less then Year.
Depends on how fast will we work :)
Hm.. Some big changes are discussed about gameplay/fighting system.
There's much to do and I believe it'll be nice and something new.
srijeda, 23. rujna 2009.
petak, 11. rujna 2009.
The challenge
Hello, since the testing went good. All were happy to see the progress.
But Now we got an real challenge for our next testing.
- Terrain should be smoothened.
- We have to rise the whole town from bottom to top again, with all buildings in their place and the grass nicely placed.
- We also should make most NPCs for that town.
- Whole new playable character (hope this one will be final) with couple of armor sets and around 3-5 weapons for him, all that with textures and animations.
- Also we should have some new GUI graphics and new particles.
- New mobs - All the Ice lizards kind ( normal" soldier", Mini boss and the big bad boss).
- New Exterior models and a night sky.
- Most of the bugs fixed and lots of new code from programmers(I have no idea about programming so i won't say anything about what should be done :) )
- Different fighting system - I'm not sure if we'll make it for next testing
We also will be changing the name of our team and the game.
When that happens the official Website/Forum will arise, where you should be gettng further info about the game, characters, story ect.
We still do not know when the next testing is going to be held.
We got much work to do!!
Keep on checking for updates!
Cheers!!
But Now we got an real challenge for our next testing.
- Terrain should be smoothened.
- We have to rise the whole town from bottom to top again, with all buildings in their place and the grass nicely placed.
- We also should make most NPCs for that town.
- Whole new playable character (hope this one will be final) with couple of armor sets and around 3-5 weapons for him, all that with textures and animations.
- Also we should have some new GUI graphics and new particles.
- New mobs - All the Ice lizards kind ( normal" soldier", Mini boss and the big bad boss).
- New Exterior models and a night sky.
- Most of the bugs fixed and lots of new code from programmers(I have no idea about programming so i won't say anything about what should be done :) )
- Different fighting system - I'm not sure if we'll make it for next testing
We also will be changing the name of our team and the game.
When that happens the official Website/Forum will arise, where you should be gettng further info about the game, characters, story ect.
We still do not know when the next testing is going to be held.
We got much work to do!!
Keep on checking for updates!
Cheers!!
četvrtak, 3. rujna 2009.
četvrtak, 27. kolovoza 2009.
Correction of Sneak peek :)
HEy. so Marko put a list with things we had in mind.
BUT as nothing goes simply with us there was some problems plus lazy crew did make some changes in that list
So here is the list from the graphic side as i know.
-Normal mapped terrain will be in next testing
- Grass and some trees are made for this testing
- New sky will be
- 2 New short sounds shall be(one need corrections)
- Near death music won't be ( our musician left the team -_-)
- Particle effect for Fire and Lizard attack should be but power up isn't made yet, as i know
- 2 skill icons are drawn ( need corrections too)
- No new interface pieces for now
- 1 NPC has been modelled,textured and animated
- Some new buildings will be , but some older buildings won't be because they were on reducing of the polys and not all textures are done.. So it will be like 5 houses and some exterior elements.
- New Frosthaven terrain is made, and different building placement will be made today
- One complete new Mob will be walking around :)
Now, as for Ravager character, I wasn't pleased with previous one so i made completely new model, textures and animations, 2 sets of armors for him and 2 low quality hammers for purpose of this testing. Why for testing? Because im not happy with this model either, and the, i hope, real and final ravager character is on its way so he will not be seen in this version.
Everything that will be on near testing is FOR TESTING PURPOSE only.
Testing should be held next week
BUT as nothing goes simply with us there was some problems plus lazy crew did make some changes in that list
So here is the list from the graphic side as i know.
-Normal mapped terrain will be in next testing
- Grass and some trees are made for this testing
- New sky will be
- 2 New short sounds shall be(one need corrections)
- Near death music won't be ( our musician left the team -_-)
- Particle effect for Fire and Lizard attack should be but power up isn't made yet, as i know
- 2 skill icons are drawn ( need corrections too)
- No new interface pieces for now
- 1 NPC has been modelled,textured and animated
- Some new buildings will be , but some older buildings won't be because they were on reducing of the polys and not all textures are done.. So it will be like 5 houses and some exterior elements.
- New Frosthaven terrain is made, and different building placement will be made today
- One complete new Mob will be walking around :)
Now, as for Ravager character, I wasn't pleased with previous one so i made completely new model, textures and animations, 2 sets of armors for him and 2 low quality hammers for purpose of this testing. Why for testing? Because im not happy with this model either, and the, i hope, real and final ravager character is on its way so he will not be seen in this version.
Everything that will be on near testing is FOR TESTING PURPOSE only.
Testing should be held next week
utorak, 11. kolovoza 2009.
Sneak peek
Hey there, I though I'd share a list of new things we plan on having for our next testing. (Which will hopefully happen in very early September).
New features: Inventory system, Equipment and weapon/armor changing, Enemy looting, Leveling and experience, a lot of internal changes, and we also wanna experiment with a slightly different combat
More content: Normal mapped terrain, grass, 1 new armor set, 1 new hammer, new sky, few more sound effects and near-death music, particle effect for a power-up skill, some skill icons, few pieces of the new interface graphic, one NPC character, few new buildings, completely new Frosthaven terrain and building placement, plus most buildings are getting an overhaul to reduce their polygon count and fix some errors. Ravager animations are also being re-done from scratch.
Now this is what we would like to see in the new version, but we can't guarantee that we will manage to finish it all in time ;)
subota, 18. srpnja 2009.
We continue
Hello everyone! :)
Im happy to say im finally free to work, as all the others too. We've been paralysed for at least 1 month so we didn't develop. College stuff ;) ( you have to understand us)
Well. most of the people are on vacation but they're going to be back soon.
Just wanted to let you know that THE JOB IS GOING ON!!
Cheers
Im happy to say im finally free to work, as all the others too. We've been paralysed for at least 1 month so we didn't develop. College stuff ;) ( you have to understand us)
Well. most of the people are on vacation but they're going to be back soon.
Just wanted to let you know that THE JOB IS GOING ON!!
Cheers
srijeda, 17. lipnja 2009.
Testing of V 0.7.1
Hello. Here, i made a short video for all of you guys so you could see what is happening with the game :) the Video Quality is ... BAAAAD.
But. it will serve its purpose :)
But. it will serve its purpose :)
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